Know Thine Enemy
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Summary
Somehow, you and your partner Cardia escaped the Impostors' takeover of MIRA HQ.
Although, to be completely honest, "escape" was an overstatement - Cardia lost an arm and a leg, and you were dying from hypothermia and a gaping wound from an Impostor's tongue.
You’re both here, though. In Polus. Safe. Alive. No Impostors around you.
...Right?
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The first installment of Know Thine Enemy, my planned series about the Impostors' mystery. Prequel to Assistive Technophobia.
Series
- Part 1 of Know Thine Enemy
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The crew in Polus - you don’t feel like they’re your crew yet - managed to locate the second? Third? Impostor. You watched the alien in the orange suit burn and melt in the glowing Polus lava, eyes watering at the sheer brightness of it.
You can handle this, you tell yourself. Cardia wouldn’t be able to. Cardia needs prosthetics to walk. Prosthetics you will get em.
You push away mental images of ejecting Piero - cheerful, orange-clad Piero - out of MIRA HQ.
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Second installment of Know Thine Enemy and sequel to Escapist Reality. Please read that story first, otherwise, this one won't make a lick of sense. Thank you!
Series
- Part 2 of Know Thine Enemy
